1 package
2 {
3 import away3d.core.utils.Init;
4
5 public class EffectMeshObject extends MeshObject
6 {
7 public function EffectMeshObject(engineManager:EngineManager)
8 {
9 super(engineManager);
10 }
11
12 public function startupColladaEffectMeshObject(collada:XML, init:Init):EffectMeshObject
13 {
14 super.startupColladaMeshObject(collada, init);
15 model.ownCanvas = true;
16 return this;
17 }
18
19 public override function enterFrame(dt:Number):void
20 {
21 this.model.rotationY += 90 * dt;
22 }
23
24 }
25 }