1     package
2     {
3        import away3d.core.utils.Init;
4
5        public class EffectMeshObject extends MeshObject
6        {
7           public function EffectMeshObject(engineManager:EngineManager)
8           {
9              super(engineManager);
10          }
11
12          public function startupColladaEffectMeshObject(collada:XML, init:Init):EffectMeshObject
13          {
14             super.startupColladaMeshObject(collada, init);
15             model.ownCanvas = true;
16             return this;
17          }
18
19          public override function enterFrame(dt:Number):void
20          {
21             this.model.rotationY += 90 * dt;
22          }
23
24       }
25    }